So the images above are the low poly version of the gun which I'm keeping under 20K tris. Once the low poly modeling is done, I'll add high poly detail which will be baked using Substance Painter. Afterwards, I'll texture it using Painter and Substance Designer. Lastly, I'll showcase it with Marmoset Toolbag.
Hi All! This is my first post in the 3D Showcase department! I'm creating my own custom gun that would live within the Fallout games universe. This is my first attempt at a gun and I'm open to suggestions and areas of improvement! Thanks in advance! Below is the general concept behind the gun: * The Nuka Cola Acid gun It's…