Hello. I got a skeletal mesh with working morph targets and I created LODs using Unreal´s skeletal mesh reduction. The LODs are very fine, but the morph targets don´t work anymore on them. They do work on level 0, but not below that. Is there a way to keep the morph targets working? Thank you : )
They haven't updated the documentation for Skeletal Mesh LOD's yet because they just added it in 4.22 (current version). Even their "hey check out more info on this feature" link in the 4.22 release notes goes to the main documentation page, so it's hot off the presses.…