I've dealt with literally 3 things breaking in one day. The parent constraint broke where I parent the hips to control curves. Is there any way to reduce the amount of things breaking?
That frustration is common early on. Espcially when you're learning and experimenting. Once you settle on a series of methods you will find it's a lot more stable. Sometimes when you remove something, parent/unparent, put it in a group or take it out, it's transforms get all screwed up and you might not notice it because…