Hi, i am an art student and started 3d about a year ago. I an currently working on an oc that i made. I made her in Blender and i want to make her game-ready. I would love for any kind of feedback. to do: - jacket: retopo, uvs, texturing, rigging - hair: optimization, redo textures - facerig early sculpts: current…
I'm using blender too <3 Thanks for the help. You work is very good. You will use her in a game or animation? Edit: I read again the first post now. You want turn her game-ready. These bezier curves dont make the model so much "heavy" for a game engine? (making so much poligons) I need to study so much for understand the…
Hi, i used Blender to model her and the way i did the hair and ears is basically the same, i used Bezier Curves as a Path and a second Bezier Circle the bevel object. here is a tutorial from YanSculpts that explains it probably way better than i can: https://www.youtube.com/watch?v=BqWYgrXw7Jk I used that method to make…
Hi, im learning modelling, and i want to know, for the fur on ears, you modeled it all manually or you utilized some plugin or technique for it? And good job, she was very hot.