I think Injustice 2 has a system like Horizon Zero Dawn, if I understood it correctly. I think there should be a base outfit with 2 tiers of upgrade. But if you are just thinking about the models, not the gameplay system behind it, you will find several games that have that system combined with WoW's freedom. I think…
Thanks for your reply Biomag! 🙂 Looking at both Injustice 2 and Dragon Age (I haven’t played either) they both seem to have armour sets that are broken up into individual pieces (boots, gloves, helmet etc). What I’m really looking for is more instances of games like Horizon Zero Dawn, where you only get to equip a full…
Just for me to understand - are you looking for the game play mechanics or the art-side solutions? At least on mobile Injustice 2 should have the unpradges locked for each skin - though its less about light, medium, heavy, more in the sense of 3 tiers of armor upgrades (actually same thing goes with Witcher 3 craftable…
Yeah that’s a good shout Mark :) There seems to be quite a lot of “hybrid” systems like this- where there’s either an option to keep the look and upgrade the stats (transmogrification style) or, like the injustice 2 example, only equip a new “armour set” when you’ve got all the pieces necessary. It still seems strange to…
Ah yes- that Injustice 2 system is very much what I’m looking for. Having the outfit only swap when you have all pieces of the upgrade is a nice touch! Just to be clear- I’m looking for systems where this is a gameplay mechanic first and foremost- which would lead on to the art side. The Horizon system is great as each…