Knowing your audience is key in every situation (commercial or social). Look how often not knowing your customer ends in disasters (just look back at Blizzard's Diablo mobile presentation - 'Don't you all have phones?!'...)... it's a very very one-sided look at it to say its evil or always ends up in abuse. And actually…
This stuff is important so I'm pleased it's popped up here A couple of things... I read through pretty quick so not sure if I missed them but links to the papers you cite rather than just the people would be nice. Also, if you're planning to continue with these essays have you considered a case study where you analyse a…
Hmmmmm. Really dont see the harm in getting to know your market better. There is definitely nothing wrong with taking the savant path and putting a product out there you are passionate about without any research, but after the load of work and commitment we know it takes, dont be surprised with failure. I dont play games…