I've got something just about working sorry don't have the code here will share the solution once I've figured it out. @poopipe yes the face order changing is an issue, ideally the script would be robust, but after working on it for 3 days I'd be happy if it worked at all. If I could just plug the checker into all the…
Hi guys, made some good progress, still working on it. But it does appear to be working in a contained environment. I've given up on trying to paste the materials back to the faces, and instead just plugging the checker map into the materials' shading group is a much better way to go. This is much safer and easier to code.…
I don't do Mel but you need to do this... 1.Get a list of shading groups 2.Get a list of members from each shading group - which will be shape nodes or faces 3. Store all that for later It's about 5 lines of pymel, no idea how it'd work in mel. It gets awkward if you're only interested in a subset of objects or your scene…