Questions: 1. Is it necessary that all assets/models to be made should be a potential procedural/modular? 2. If for example you are going to make a modular wall to be reused over and over, is it important to unwrap it in a way that it'd be seamless once it'll line up with the other wall? I wanna have an established idea…
Hi Andrew nice start in the blockout! Here is my take on your questions, based on my experience working in a studio. 1. No, but a modular approach in most cases will save you a lot of time. Even for organic models like trees it's way faster to model a couple of branches and trunk variations and make a kit rather than…