Update #1 I did the first three steps and I learned that UVs in Marvelous Designer aren't based on the 2D arrangement. It didn't make my life harder since there's an UV Editor withing MD. I'm working on step four. I've imported my simulated mesh in ZBrush and noticed that the geometry isn't really nice to sculpt on. So, I…
Hello everyone, I am wondering what is the best workflow for character modeling using Marvelous Designer with ZBrush and Maya ? There are many sub-questions I have related to this question :* For the final character model, should I use thin or thick clothes ? * When do I apply thickness ? Marvelous Designer gives you to…
Thank you Alex Javor ! I'll check this out right now. And yes, I agree I asked too many questions at once. That said, maybe it's not the best place to do so, but I treat this post more like a blog than an actual question. I'm just documenting my research and if someone like you wants to join up in my research and give me…
https://lesterbanks.com/2016/11/marvelous-designer-uvs-maya/ check this out ^^^ its my go to workflow you have likely asked too many questions all at once to get much of an answer. if you follow the tutorial i linked that should cover many of your questions. Just remember, you don't have to have knowledge of the whole…