Interesting move from Epic to acquire Shave. I hope this will lead into some progress on xGen. https://www.unrealengine.com/en-US/programs/shave-and-a-haircut/shave-and-a-haircut-v9-6-for-maya [mod edit: because I hate fun, I changed the title to be more informative}
And here I was hoping it would be a quick cure for those unsightly hipster beards.... So... apparently this is strictly a particle hair generator for offline renders - have Epic said anything as to how this is supposed to work with their engine? What do you use that for in the context of a game engine besides generating a…