@kalosy Credit goes to a lot of smarter people than me for that quote :D But it's definitely on point. To learn hard surface modelling and baking you don't need to do a full mech. It sounds sexy and exciting until you realize that the difficult parts are those parts you thought were simple. Most probably your first hard…
Hey, guys. I'm new here. I've been doing 3D, specifically Character Art, for almost a year and I'm more than certain I want to pursue that goal. I was in a uni for a year with Game Art but quickly realised what a mistake it was (almost all of you are already familiar with this topic). After dropping out, I completely went…
I love the quote. I agree, a mech doesn't suit really well with anatomy right now. The concept pick wasn't very thoughtful at first, so you have a point. On the other hand, I want to focus on making futuristic, sci-fi characters. The mech that I'm doing is required to have some good baking and retopo skills, which at the…
I think most people spend too much time watching tutorials. Go to a tutorial to answer your questions, but rather work on your own projects to see what the questions will actually be. Since I've started to go for a job in the industry I was always doing projects after work. Even now that I have an industry job, I am still…
Going to repeat what the replies have said. Be careful with your time watching tutorials. It's very easy to sink into the trap where you think that you need to watch multiple 10+ hr tutorials before you can do work. I fell into that hole while I was learning. Don't be afraid to fast forward the videos and spend more time…