Hi guys! I did some research and couldn't get it so i am asking here, did anyone ever used some kind of polycount visualizer for Maya? Of course i am not talking about the polycount displayed but just some heat map that would display a color depending of the polycount per sub-object (red being high white being low) a bit…
It'd be a bit of a dick to implement elegantly in maya I think. You'd need to dig into plugins etc. However, It should be relatively simple to build a python script that set vertex colour based on polycount. It's relatively quick to vert color a whole mesh (vert by vert is incredibly slow) and provided you're not dealing…
Yup of course i can also just select the sub object and just see the displayed polycount but i thought having a super fast display could be hella cool :D