I'm wondering if anyone has a good method for scanning leaves for a leaf atlas, like you'd get from megascans. I assume quixel has some crazy lighting setup and special equipment for flat atlas scans like that. Using a single image in something like Bitmap2material or knald gets that pillowy look and I haven't gotten very…
If you already have Substance Designer, their multi angle to normal node does pretty much what shadermap does as far as normals are concerned (doing 4 directions like that you could do this in photoshop yourself too. I have been messing with foliage scanning for a long time myself, still in the process of making my latest…