"Next Gen" assets, i.e. those for PS5 and Xbox Series X, probably wont be much different then what is currently being made for PS4 / XB1. The main differences going from the current generation consoles to the next ones will be raytracing, a higher standard for base framerates (60-120fps instead of 30fps), and massive…
I also feel its more to do with realistic style, open world games since its adverts from those companies that tend to use this term a lot more than others. I don't know why they use them and it still makes no sense since all you're really just doing is what it takes to get the job done. You probably don't even get to work…