Hey Polycount, I'm looking to get some crit on a new game environment project i've been working on the past few weeks. The goal for the project was to learn more foliage techniques and to create a realistic, large scale, exterior environment with some interesting story telling and world building. So far, I've been working…
Hi @littleclaude Apologies for the delay on this, but i'll do a little breakdown on the brick wall. First things first, I started in Maya creating a blockout for a brick kit. I define some differently sized bricks, and then throw them into Zbrush for sculpting. I usually just use a variety of the trim brushes to get the…