I just posted this here last week and can't believe it hadn't already been posted. Great work on this, amazing to think it hasn't been done before. Creating all my hair atlases in Xgen these days, but will definitely pick this up even if it's just to support a great project.
Haha nice one :D Looks great so far, super exited where this is going. I had this idea to generate hair without xgen myselfe, i will develop it further in future (dont want to compete here ;) ) https://polycount.com/discussion/206534/bens-hair-texture-generator-for-haircards#latest I just wanted to let you know that you…
@RobertRamsay Hi Robert! I accidentally stumbled upon your tool, and already bought it. Great tool! Always wondered why nothing of the kind had appeared so far. Now I'm working on hair using Johan Lithvall's guide (in xgen) and can't wait for the next major updates, you were talking about, specifically controlling each…
Thanks, yes for now it is locked to 8 for performance and as it developes I will add the ability to 'place' and 'add' your own hair spawners wherever you like on the sheet with its own settings etc. Will be a while in development but that is where it is heading. I am currently developing the ability to bend strand sets as…
Hey Robert, this tool looks like it has lots of potential. You have a solid foundation and some awesome features. I used to despise making the textures for hair cards (still do, but not nearly as much) and your tool looks like it could be a great alternative to my Xgen workflow. It's wonderful that your tool bakes out all…