Hi Polycount people! Just a quick update, So I added more props like paper lanterns and Aircons, made adjustments on some materials, made a quick glass material for the windows and played a little bit with the lighting and the mood: The scene is missing a lot of props, decals. so the next step is adding a lot of props,…
Hey polycount people! Here is the final presentation of the props I did for the environment that I'm about to finish, for the textures I used substance designer, the decals & torn papers were form textures.com after tweaking them in photoshop. I'm happy to finish that environment and sure thanks to the community of The…
Hey Polycount people! So I have added wires and modular pipes and air vacuums to the environment, made some versions of the materials with a dirty look so I can vertex paint them in the scene, The lighting still needs work, the next step is to add decals(signs, posters, stains, and damages) If you have any feedback I will…
Been a while since I updated, It was so bad situation in my country Iraq because of people go out against the government and the government fight them, too many killed and a lot of injuries and banned the internet for a week, and they will ban it again, so its hard to work offline without any resources and ref. Anyway,…