You do, especially in production, when you have to create and test a bunch of modular assets set up with the power of 2.We had inhouse scripts with mel script, I was just looking for something similar with maxsxript. A menu or toolbar script would be fine. The UE4 Viewport was just an example.
3DS has a built-in tool for such. Step 1: create object Step 2: Affect pivot onlyStep 3: Press the 'S' key to enable snap options or click the hotkey in the toolbar with a large 3 on it Step 4: Right click that same hotkey to open the snap option menu, here you can change what kind of snaps to use, first your going to want…