Day 11 Mostly a technical day. The goal was to set the UE4 project and get a simple driveable vehicle. I used my previous project - Modular Vehicle - as a base for this project to speed up things.I'm planning to use layered materials and use Substance Painter mostly for drawing masks to save a reasonable amount of memory.…
In this short tip, I want to describe my workflow of making vehicles for this project. 0. Decide what you want to make. 1. Gather references. You need all sides of the vehicle because they are mostly asymmetrical. 2. Make high poly mesh by using reference images. I'm using Blender. Mostly I'm using the following modifiers:…