@poopipe The method mentioned does work for figuring out which components are the same or not by comparing:* Position * Area * UV position * UV area * Neighbouring components * Component colour (if any) The actual ID of the components is not used to figure out and match them. The ones that cannot be matched between the…
Is there a simple way of getting the new component IDs after performing any poly-edit action on a mesh via MEL? For example, after performing a "polyExtrudeFacet" on a specified mesh, how would you go about getting the component IDs of those new faces surrounding the extruded face?Or if you perform a "polyChamferVtx" how…
im trying to figure this out as well. but from what i can tell it usually keeps the original ids and only adds ontop meaning if the original faces were polyMesh.f[0:6], the new face will polyMesh.f[7]. You can use polyEvaluate to test. Also might have to look into using scriptJob to catch the newly created faces. I might…