This isn't true. Or, at least it doesn't need to be. I have been using Maya for about 1.5 years but after about 6 months of use I was no longer having to work like this. Rarely ever do I touch the cleanup operation tool. If I do have bad geo it is always immediately clear how it was created, and cleanup takes a few…
Thank you poopipe ans sage for valueable insight! Not exactly my geo. To proxy out stuff quickly, we tend to use free models. Fine with max... not with maya i see. Do you apply cleanup tool in object mode with selected object, or with selected particular component? btw: Ctrl + del, deleted edges with vertices.
That's a workflow I can identify with, and one that maya doesn't take naturally to. Cleanup only works in object mode. It's best to be targeted with your selected options in the cleanup dialog when dealing with shit meshes. As I said, tell it to select rather than cleanup, pick a couple of related things to search for at…
i dunno, those things you mention never give me issues. It's probably a matter of expectations. You have experience with many programs and thus expect things to work a certain way. And probably your typical workflow isn't in perfect compliance with the way Maya works. But I only know maya, so the way I've developed of…