So is there a way currently to mass change import settings on models in Unity. I have seen various threads on the subject and the people that answer link some script but there's no discernible way to actually run the script without running the game. I don't believe Unity can re-import objects or change the settings for…
Well actually you can have a script that sets all the import settings automatically based on your preferences. It isn't a script that you run, but is one that is under and Editor folder that then runs automatically. In the project we used a custom asset importer for hundreds of animation files that were output from mocap…