I once hacked a script which recreate ls smoothing groups from explicit normals. Beware the results are a bit nasty.. Check this thread:https://polycount.com/discussion/comment/2514219 Not sure where the love for smoothing groups comes from, I feel it's a very clumsy solution in comparison to an edge based workflow like in…
Hi,I was wondering if anyone has a solution or knows of a plugin that might help with this issue I am having. I know geometry smoothing is handled differently between Maya & 3ds max. (Maya assigns edge weight to affect smoothing between faces, while in 3ds Max smoothing groups are used). The problem is, when loading a…