Maybe you could change things up a little and spend some time working on a single, small, highly detailed hero prop? itll force you to consider the details in both modeling and texturing which will probably give you better judgement when busting out assets for a large scene ie what needs the polish and what doesnt
I think your portfolio is fine for applications. Presentation wise, I would focus on creating a single hero shot that is the main focus of each piece, then showing other views and following with breakdowns. Showing process isn't really mandatory, though make sure that and any references are properly segregated/linked in a…
I'm a little confused by this. Do you mean keep portfolio posts simple, and instead explain my workflow in a separate blog? For example my pier scene is loaded with breakdown shots and explanations. Is that too cluttered for a portfolio? I think that would be my ideal position. "Environment artist" seems to be an umbrella…