The question is how do I get my UE4 renders to look more like Vray? For example how do I control the softness of the skylight shadows in UE4? When doing a exterior scene should I make dome and put my mesh inside of it? How do I get more bounced light in UE4. If you look at the renders from Vray the tables and chairs look…
Morning All, I wanted to get some feedback on how I can get my UE4 renders to become more Vray like. Enclosed are a few example images from each scene. Pretty straight forward on the setup of of each. Vray using a dome light with a HDRI in it and UE4 using a skylight with a hdri and sunlight. Any advice would be…