The military story was quite interesting to read tbh. I thought I was reading the beginning of a novel about a war veteran's adventures. As for getting things done. I remember an animator called monty Oum (RIP). He worked hard on his animations and was really good at what he did but he always mentioned he didn't focus too…
@BIGTIMEMASTER Thats why I mention starting out, patience should be exercised and practice should not be rushed. The artist u mentioned is correct. Quality should be the first aim of any beginner. Not time. Once, u can establish the requirements for high quality work, u can start steamlining your workflow to get faster.…
@ptgibson14, here is a TL:DR : 1. Know where you are going:"I want to be a character artist specialized in realistic game monsters." This should be as specific as possible. 2. Always know exactly where you are:Use professional, working artist's work in your chosen field as reference points to figure out where you stand…