Hello, I'm having this problem trying to move an object on it's Z axis using a custom attribute holder but instead of moving it on it's local coordinates it moves it to the coordinate number present on the custom attribute holder. I made a video which I hope explains better the situation.…
Freeze Transforms on the model that will be moving. The wire the Zero Position X, Y, or Z. This will move it on the local axis starting from the frozen position.
Hello again :D I made a vital change on the model cause I found out that the proportions were incorrect so I made a bit of research and found a diagram with radius and meassurements for it and changed it, now it should work but I'm still having the same problem with the rigging part. the lower part works but trying to rig…