of course metal/rough is all you need, however the particular ceramic Im looking at has a thick glaze which captures the light and I would like to learn about the more unusal nodes of SD with the above listed outputs, do they only have a notable effect in iray render mode? and what is their input range? grayscale etc? I'd…
well my target render is just iray in substance designer, but as there are so many other output nodes like the ones I listed above I would like to know where/how to utilise them.