Thanks, guys! I looked again at the proportions because, without thinking, i was making it for a mini instead of a game character - eejit. Here's an update and a few more questions: In a high poly sculpt for games, do you just need a plane for the cloak and material? It's going to be hand painted and as low poly as i can…
I can give you few more suggestions : -his forearm is comically short - if we suppose that he have human like legs , curve in his lower leg wont be possible -front view : if arms are ignored his over all shape is long triangle you could give him waist by pushing the rope part inside the belt also bending the belt inward ,…