Thanks for all the answers and resources! 9) I found a good way to do this in my case was to hide everything except the mesh I wanted to unwrap. Probably there are better ways out there, but this worked for me. Update: I got to a decent finishing point but with lots of trouble baking a decent normal map using a round edges…
You would have access to Macros but not scripts. There are several Modo Indie artists on Warren's Discord channel ... you should join and connect with them https://discord.gg/8ZavaG
1. Go to 'System>Preferences...>Input>Selection' and check 'Allow Partial Polygon Selection'2, This one is tricky. There is no need to drop a tool if you will use other tools after. Like, select polygons>move with W, B for Bevel and R to scale. Also, you can press and hold W (or any other hotkey) and tool will only active…
Hey, At the start of this year I decided to learn MODO in order to add another skill to the set. I aim to use it chiefly for modeling as it seems to have an amazing set of tools for creating props and hard surface assets. So I think I need a place to ask embarrassingly dumb questions in the name of progress and I trust…