One thing I've figured out today is making some door geo for example going to substance painter texturing it and then exporting that back in to ps to use as a texture :)
Saw this again today, and thought of you. Josh Lynch's Overland Bus. https://www.artstation.com/artwork/ElZ2 The whole vehicle is textured with one trim sheet. For example, here are the two elements he used to make all four wheels.
So basically I'm using it to use tiling textures in this instance for these tents ideally it makes sense to use one texture sheet for 3 assetts so yes It's a bit of a work around lol you could say so so far what I've done is go into substance with a piece of the geo on this example the tent roof saved it as a smart…