Level03D - Giant flower! Created some sort of almost hard looking giant flower to draw the eye towards to for a few seconds. Was suppose to post these yesterday but the Friday mood did hit me~ Below are my results! Wondering if I should make it brighter. Just me trying to get used to sequencer. Think I'll develop some…
Level03D - Small Update Just some small shifting off stuff and as well as space clearing to the right, originally very cluttered and did not feel natural when player was walking towards it. Also very small thing to see but I've made distant grass card planes to give the ground further in the distance more life. Here is the…
Level03D - Cluttering now and cutting after. Following from my last branch thing, it did not work out too well zbrush wise and just ended up coverting the polypaint to just relying on it's alpha pull out, quite some time lost on it, the leaves as well did not turn out too well previously. Below here I have opted for real…