I just kept doing all the tutorials I could find until I just started naturally thinking of ways to model things I wanted to model. I'd recommend doing a variety of tutorials -- not just ones in the style or genre you are interested in. You can learn things from environment artist that will help your character art and vice…
Hi, am using Maya for modeling...i know how tools working but i have problem with modeling by myself. To this day i model by tutorial. Have you got some tips ? And i have problem with topology too..thank you
It comes down to 3 things: 1) Learning the theory behind the various aspect of 3D ( what are meshes composed of, why quads are better than everything else etc. ), usually theoretical stuff comes out when you start a new aspect of 3D ( ex. texturing for the first time ), when you encounter some problem ( ex. bad topology ),…