I think you could use some breakdowns. Show wireframes, UV's overlayed on texture maps, etc. I want to know how you created your textures. Your stuff looks good though, I'm not sure why a mod team would be saying no to your help.
@Carabiner @BIGTIMEMASTER Thanks for the feedback, but the work you showed me is created by people who are 6-10 years of PROFESSIONAL experience ahead of me, while I just finished my study, 1 year and 6 months ago, and dont have any pro experience (except 2 months freelance job).My 4 years study was pretty bad by the way,…
I think showing an environment kit in each project can be really eye opening. I'm talking something like shown in this: https://www.artstation.com/artwork/58BWkW (Just the first example I could find) Specifically for your relit hallway, show us a shot in UE4 of just lighting and detail lighting. Maybe show a before and…