The only comprehensive tutorial is to do all of them. Two heads are better than one, right. Seven heads are even better. Besides Gnomon, I know there is a few here and there on gumroad, though I don't have them saved. But if you go through all of the tutorials from as many artist as you can find, you are easily going to…
Hey guys, I'm looking for tutorials that explain in detail modelling creatures (example: Zhelong Xu's Chi-Dragon ). Particularly, what interests me is techniques for building interesting shapes, custom alphas / vector displacement maps and creating balance between low - mid and high frequency detail. I know Gnomon offers…
@Brian "Panda" Choi Well, not necessarily. I am fascinated by his smart way of delivering unique shapes that are seemingly not that complicated yet taking it from a distant perspective at the whole, the end design is spectacular (and intricate).