I need some guidance! I'm working on the Art War 3 challenge (https://forums.cubebrush.co/t/art-war-3-3d-villains-the-fallen-goddess-rdzikh/6135/6) and am trying to figure out how to get a nice trim going on my poncho type cape. The idea I have is that it's details that are sown onto the main cloth. So far my plan has been…
Doing stuff like that by hand in 3d can be very time consuming and hard to make it look right. In my experience anyway. If you do a quick unwrap in zbrush, preferably getting the cloth's UV to be a nice rectangle as it would be in real life, applying a displacement map and converting it to geo might save you a lot of time…