Woo boy! It's been a busy 30 days! I'm going through a bit of a job transition but luckily it's given me a lot of time to work on my ape. The more I work on him the more I realize I may want to do Films and creature modeling... I decided to try and make an ape character that would fit into the recent Planet of the Apes…
Here is the full model in Zbrush. I had to detach his arms due to my Zbrush draining all my RAM when I have one 30 million poly model. I had to settle for 4 separate 8 million poly models do get decent amount of detail without my computer coming to a complete stop. This is really unfortunate for me because a displacement…