The Infection Spreads Dev Update #14 Character Modeling Clara worked on the infection pods and we devised a route to make them a bit more modular and unique via the creation of a spline based system to allow the infection to spread outwards along other zones. Its still in the early stages! Fabian worked on his high poly…
Steps to our full Alpha Build Dev Update #21 Over this week we worked to border up the remaining assets that needed adjustment, adjusted across the board to ensure all the various systems were ready for a huge alpha its the final stretch towards our alpha build, fixed and ready to go. We set various small quotas meetings…
Turkey Stuffed Update Dev Update #18 State of the Game Over the week we got further elements relating to the main menu screens, level design interiors and gameplay mechanics integrated. Naturally our development was also slowed a bit by the rush of the holidays as well! We expect things to pick up even more as the team…
Indiedb: https://www.indiedb.com/games/cepheus-protocol Discord: https://discordapp.com/invite/8ASY9s?utm_source=Discord Widget&utm_medium=Connect Game Beats A lethal virus has infected Treasure Island,San Francisco and it is up to Captain Winter, a U.S. Army soldier working with the Center for Epidemic Research and…
Is that a Fog of System You got there? Dev Update #11 Character Modeling Clara worked on the basic infected and took a few weeks off animation to help catch us up on some character modeling that has fallen behind. Andrew Smith was a recent hire and got started on his task of being in-charge of all player customization…