@pming Thanks! She is doing some very cool work and I have seen it before. I actually have the first volume. It is good but it is more code then what I expected. Can definitely recommend it. But for this project I will try to do as much as I can with nodes. And it is quite interesting :smile:
New Update :smiley: In UE4 I did more testing and made a small scene and figured out how to bake light on it. Bake is in low resolution and some models have bad uv for lightmap. Feel free to give feedback. Further made the simplified version for the tutorial and start polishing that system. Also started using more VEX code…
The Tutorial is here! :smile: On artstation https://www.youtube.com/watch?v=lX2avHp-zY0 I hope you enjoy the video and learned something new out of it. If you have any feedback or thoughts on it let me know. IMPORTANT NEWS I made a difficult decision to put the project here on hold. A reason for it is that I want to focus…
Thanks guys! Feel free to share thoughts or ideas. This update I have made a few changes. Explored a bit more the instancing. Made the switch from the Instance node to the object merge node with instance enabled. They both have pros and cons. (These pros and cons are what I have experienced and may be different for you,…
New update :D , I have added the option to add a stairs to the building. Then placed a door on the balcony so people can walk there. Further I did some clean up and reworked a part of the graph and it is less nodes now. Gif stairs, wall models are replaced by window model if the stairs is placed there. Door automatically…
Thank you all guys! :smile: Here is an update on the project: I quickly updated all models and textured them, this took most of my time. After that I fixed some smaller bugs and miss placements of models. Further did some testing in UE4 and made a small city under 1hour. Also update time of the tool is around 4 sec. For…