This is how the bake looks, by the way. Even the 8k bake doesn't look much better. There are fewer pixelation-induced gaps where there should be hair but the pixelation itself doesn't really decrease. What am I doing wrong..?
Hey guys! I'm currently creating hair cards for a character of mine and encountered a problem while baking the Alpha and other maps in Xnormal - the bake becomes extremely pixelated. No matter if I use Antialiasing or not. I'm using 4x AA right now and if I zoom in I can see that the pixelated edges are a tiny bit blurred…