Hello and welcome to Formula Shift. The Team Art Director & TD: Cody Wren Lead Environment & Tech Artist: Ben Ashcroft Lead Texture Artist: Nick Wheeler Lead Prop Artist: Luke Youngman Freelancers: Concept Artists Elpida Kyriakou Kris Harwood Keva Kursakov Theo Lawrence Amy Wright Matt Hill Leila Knight Music/Composer Mark…
I guess this is a uni project right? What's your time frame? Cause making 3 distinct environments is gonna take a lot of time and chances are you going to end up with 3 bad looking or unfinished environments. I would rather focus on 1 environment. Like the Wild or Derelict one. Formula is a pretty generic track environment…
Based on how full we thought each environment will be, we have decided to merge the derelict and wild environments so that the alternate dimension is much more unique and full, this will also simplify the gameplay and make it a more enjoyable experience. This being said here is a long due update to what is happening as far…
Hi @BramScrum we have agreed about contingencies. The way we are going to work it is the first thing that will happen is multiplayer will be cut, the second that portals will be placed or specific points where you transfer will be created and lastly (among others) that a dimension will be dropped. Thanks for the comment, I…