Zeozen inspired me to go low poly on this. Wishing now I had chosen a different concept,though. Oh well, healthful competition, right? Here is my progress, some way to go to fit the forest sorceress concept. P3d link to Challenge Progress
I am working at snail pace... Post my progress here first before going on to sculpt more of the body.. I decided to not ignore the thigh part and legs even though it's covered by cloth because I want to practice sculpting anatomy.
@Slimeknuckle the face looks great! @amandell Great job on the staff and hair. Some more progress. More detail, and decided to do the hair, beard and dress with planes. Also the skirt seems ripped and frayed instead of the holes I put in earlier. The aim is to rig and get it moving and into unreal. Cheerio
@Zeozen@Torch Thanks guys! A Little more progress with the costume. @Djyver The elbow on the posed arm looks like you could move the polys so that the elbow bone is more evident. In the pose she is now she looks to be falling back a bit. If you draw a center line through the figure its easier to see where she might be…
Hi. Bit late but I couldn't resist. Once again the chosen concepts are absolutely awesome. I'd really love to do all three, but chose Dru. Here is my progress so far. After adding the anatomy to the base and then place holders for the costume he had way too much volume. Here is a view of the blank. Havent done the hands or…
After a few days, here's my progress... I have been going back to learn some anatomy again, still need to study the arms, hand and feet, will ignore the legs for now because it's covered by cloth. These are some of my references. My Planning: I will be trying to model some of the accessories as much as I can by hand,…