This. I would all for at at first thought but how many actual code programmers are there coming here? Programmers have their own sites to discuss codes imo...And i even doubt this forum would make a successful bridge for both worlds to understand each other's work...
Are there really enough people on Polycount interested in code to warrant it? The tech artist thread is basically the current equivalent, and it only gets about 2-3 post a week.
Totally! I started taking up MonoGame and it would be cool to learn/get help alongside people from similar backgrounds. Lots of coding forums are full of folk with CS backgrounds and it's a little difficult at times.
That's something I should actually specify; I'm more interested in programming in so far as it involves technical art. Stuff like shaders, particle effects, procedural models, etc. Not so much coding a climbing system in Unity.
I think Technical Talk could be incremented to accept the type of threads that would go in that new area. Technical Talk: tool development, shader writing, game coding as well as finished shaders, scripts and new software. And unicorns.
I agree with @thomasp . I'd rather go where the action is than split everyone up. This tends to lead to the bad etiquette where write the same post to three places and wastes a lot of peoples time when the poster finally decides to stick with one thread. Not that I'm too active as a tech artist personally, but I've been…