Fairly straight forward hardsurface task from my POV and very likely there wont be a specific workthrough online for you too follow. So I'm curious whether you've previously modeled an object of this level of fidelity, polygonal or otherwise? It's only because I see a couple options at a glance how you might proceed…
May've been a tad off handed implying a clear cut process modelling this object which is clearly parametric solid designed i.e. CAD as with most mechanically manufactured products these days in the current modern era. Now probably not surprising you're encountering problems, it is afterall a precision piece so other than…
Thank you @sacboi for the reply, I have done both hard surface and organic modelling and sculpting before but not tackled modelling a realistic CGI model of this type before with the organic shape and hard surface structure. I seem to find it is either too soft and looks flimsy or it isn't quite soft enough and even adding…