Is there some general things new people struggle with? The same type of stuff you see questions about here and elsewhere online? Baking issues, general workflow questions, lack of software understanding, so on? Or is it more related to lack of game development experience? Struggles to get work done in time. Issues…
Sounds like the kind of stuff I did when I was younger. Mostly due to a lack of confidence, insecurity, and trying to keep it all a big secret. What I learned later in life though is that people really like when you ask them a question (assuming you're sincere and not a pest about it), because it shows a certain level of…
That they have the responsibility to ask questions when they need to. Choosing to not to ask how to do something/where to save a file/what their next task is/what task they need to prioritize due to nerves is a major and common waste of time.
Haha. Well, you know, if you are too professional all the time nobody will trust you. So you got to say something off the wall every now and then. Let people know you're a human with moods and all that. But yeah, I can imagine some big issues being related to knowing how to communicate. Getting people on the same sheet of…
Understanding how long it takes for them to complete things. Professional tact. Looks in the mirror Understanding office politics and culture. Naming Conventions. The stress involved with shipping a game. Testing your own work IN ENGINE in a VALID BUILD/ENVIRONMENT. Looks in the mirror Etc.
Required skills can vary depending on the exact position and the project being worked on, so if someone doesn't know a particular software or workflow that's generally not a big deal for me provided they're willing to learn. What I've found to be the biggest issue are much more generalized skills like the ability to…