You mean selecting Elements?In Editable Poly just click on "element" (right next to verts/edges/faces) component type and then select any polygon to also select all other connected polys.
I know that it's confusing and I apologize for that, because honestly this doesn't make sense to me. Like you're saying I thought this wasn't possible. So this is what I expect to happen. As I select the lever in element mode it selects only the polys that are physically attached and share vertices. Excluding the other…
You can test it by selecting portion of the mesh then grow select it until it bleed into the mesh that was supposedly different element, and clean that connecting point.
Can you define "contiguous polys" or "connected polys"? Do you mean all polys that are touching / overlapping, but don't necessarily share vertices? Your description is confusing because the mesh cannot be "all one element" and also have a "seperate piece". Double-clicking a poly in Maya expands the selection to the poly…
Unfortunately that doesn't work with this specific case. Usually it does though and I know what you're talking about. But in this case the mesh is all one element because either the person that used it before me attached it that way or it was converted from CATIA data. Certain pieces like for example a wire on the mesh is…
Alright, update time! So the grow select or select by angle didn't work unfortunately. A lot of the same behavior as the element select carried through to that method. The STL check did work on some cases paired with a turn to poly modifier, so thank you on that. I assume the meshes that that method didn't work on are too…