This is my first try at retopologizing a female body, and I'm not sure if its good for rigging and posing / animation. The limbs are missing, but those are easy to do, my main concerns are the torso, the hips, and the shoulders: Thanks in advance :)
It really depends on what software you're using? Maya's quick rig tool is pretty good for something like this. It's pretty easy to use and doesn't require hours of setup. https://www.youtube.com/watch?v=o1L3Unmm588 In maya I personally use Advanced Skeleton and The Setup Machine3 which create high quality robust rigs that…
For posing + animation you're gonna need more loops at the groin region when doing the leg left/right movements. Undo those 3-poles, let them flow around. Do the same on the other side, because the center of the back clearly needs more loops.
I'm a bit late here :sweat_smile: ..but i thought this is somekind of interestesting.. at first i rescaled and repositioned the back so that it fits to the front. Then one might see that the "resolution"/density of the mesh does not really fit.. so there are some triangles when doing this.. ..or some re-topology work might…
HumanIK looks really awesome,but I hate Maya. I hate it with passion. I tried to transition from 3ds Max to Maya years ago, but it's just too frustrating to me. It is extremely unintuitive and hard to use. To me, Maya is like Blender. Not worth the time and effort to learn it. So I just used regular bones is 3ds max, and…
Maya HumanIK is pretty easy. It's all I can suggest as it's all I've used though. In addition to what others said, I'd say just make a quick rig and test it out. If you aren't already familiar with rigging, it may take a few days of studying to get familiar enough to do some basic vertex weighting, but once you know it you…
The butt topology is going to cause some problems. It is too concave and the loops aren't running in directions that will help support the shape when the leg lifts. You really want your loops to be more horizontal, be lower toward the bottom of the cheeks and a little more compact so that when the leg lifts you have polys…