WIP 7 Feeling out the detailing. Trying my best to understand Anthony Jones' direction with the concepts he did for the Legacy of the Void intro cinematic.
WIP 22 I'm starting to hit a wall here detail wise. Anyone see anything I can be pushing into more, or just keep slowly painting in the wear and tear details.
WIP 13 Further detailing the cannon. Now gonna need to get loose with the noise detail pass and damage details. Need to gather references for those from damaged tanks, etc.
WIP 23 Created a base bubble shield VFX with basic collision VFX if it gets shot. Muzzle Flash. Added electrical burst and smoke on the fire. Want to add more depth to the shield now and figure out the on-hit colision VFX explosion, like cannon fire.