For a self paced course structure tailored too your needs, I'd recommend searching a number of sources that are in the main paid but nonetheless typically deliver quality pro authored instruction material i.e. Digital Tutors, Gumroad, Udemy, 3dmotive or Gnomon Workshop. EDIT:…
I second most of Sacboi's recommendations (Udemy has a lot of schlock with a couple gems). If you want to drop a little more money and have the time and energy to dedicate to an online course you could also check out CGMA. If you're looking for a "masterclass" kind of deal on prop modeling and texturing using today's…
Thank you all for your recommendations! I will look into them, I think I will find something that fit my needs :) I actually use Blender atm, but I am thinking about learning max or Maya since that seems to be mainly used in the industry. what do you guys think? is it doable to learn max or Maya through any of these…
I second the Gumroad tutorials. There are a lot of hidden gems there, some of which are created by the best artists out there and are really worth the price.
I wouldn't suggest wasting your time trying to translate Maya/Max tutorials into Blender unless you are very confident in your knowledge of Blender. Learn one of the main packages. It'll pay off later. You can get a free 3 year student license through for either Max or Maya through Autodesk. You can always take your…