Alright, got a little sidetracked, but I think we're back in business. I did some initial block out of her lower half (she has legs now!), but I very quickly ran into some design problems with the original concept. I had take what I had roughed out for her skirt and pop it into Photoshop for some paint-overs to plan out…
For this character I’m picking up a concept that actually in the Overwatch artbook. There's a ton of amazing work in that book (buy it, it’s good!), but this one definitely caught my eye. She’s a neat early hybrid between what later became Mercy and Symmetra. I’m going to take this design and develop her a bit into a fully…
@andyvargas Thank you man! I'll try to keep it entertaining both here and on Twitter. ;) Alright, another update with some breakdowns. I need to work on documenting my process better, but I hope this covers at least some of how I approach clean, stylized clothing and parts. Hard-surface I'll block out in Maya/Max, but the…